There is one message totalling 47 lines in this issue. Topics of the day: 1. quickening experience ---------------------------------------------------------------------- Date: Thu, 16 Oct 2003 13:49:27 +0200 From: Arne Sadowski <s@dowski.net> Subject: quickening experience Hello all, I've got a question regarding the quickening experience points. Can I only use them to increase the quickening (half quickening experience + half normal experience points), or can I also use them for increasing abilities, attributes etc. ? And a question for long campaigns... We are playing an vampire-campaign with my highlander and we started at the year 700. Sometimes we make timeshifts of 100 or 200 years and we discussed how much other highlanders my character will meet and decapitate in this time. (the vampires can increase their special abilities with normal experience points the characters get in this time, my highlander can not..) My master decides it were round about 50 (I get 130 points of Q Exp.) in the last 250 years (750-999). I also think this is ok, but I'm interested in your opinion. Oh, he told me, that in future the number will slow down. (he said, that the campaign will end round about the year 2000 and at this moment, I think he planned, that there would be only one... *g*) regards, Arne ps: I joined the list some minutes ago... ;) Some short informations about me: 26 years young man from germany, I'm playing rpg's for round about 10 years now. I started playing with DSA (Das schwarze Auge, the most popular rpg in germany) and have also played: (A)D&D, Cyberpunk, Earthdawn, Gurps, Mage, Mers, RoleMaster, Shadowrun, SpaceMaster, Star Wars, Vampire -- Arne Sadowski <s@dowski.net> http://www.dowski.net Wenn du sie nicht überzeugen kannst, verwirre sie! If you cannot convince them, confuse them! ------------------------------ End of HIGHLA-L Digest - <first ever> to 16 Oct 2003 (#2003-1) **************************************************************